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web design
books : Web Design in a Nutshell :
table of contents
Table of Contents
The book is divided into six parts, each
covering a general subject area:
- The Web
Environment
- Authoring
- Graphics
- Multimedia and Interactivity
- Advanced Technologies
- Appendices
The book focuses on the front-end aspects
of Web design--HTML authoring, graphics production, and media
development. It is not specifically a resource for programming,
scripting, or server functions, however, whenever possible, enough
background information on these topics is provided to give designers
a level of familiarity with the terminology and possibilities.
The content in this book is appropriate for all levels of expertise--
from professionals who need to look up a particular detail, to
beginners who may require full explanations of new concepts and
individual tags.

Part I: The Web Environment
Part I introduces some broad concepts about
the way the Web works which should orient designers with the peculiarities
of the medium. It ends with an introduction to the server and
basic UNIX concepts.
- Chapter 1: Designing for a Variety
of Browsers
- Looks at how differing browser capabilities
affect design decisions.
- Chapter 2: Designing for a Variety
of Displays
- Discusses varying monitor resolutions
and their effects on the design process.
- Chapter 3: Web Design Principles for
Print Designers
- Introduces how the Web deals with color,
graphics, and fonts. This is particularly useful for those accustomed
to print, however, it is also essential background information
for any new web designer.
- Chapter 4: A Beginner's Guide
to the Server
- Provides a primer on basic server functions,
UNIX commands, uploading files, and file types.
- Chapter 5: Printing from the Web
- Explains options for controlling how your
pages look when they are printed from the Web.
- Chapter 6: Accessibility
- Covers ways in which you can make your pages accessible to
users with hearing, sight, cognitive, or motor skills impairments.
- Chapter 7: Internationalization
- Addresses key issues for internationalization
including character sets and new language features in HTML 4.01
and CSS2.
- [TOP]
Part II: Authoring
This part focuses on marking up web pages
for display in browser windows. Most chapters begin with a listing
of available tags with short descriptions (for easy access), followed
by more detailed explanations and practical advice for their use.
- Chapter 8: HTML Overview
- Gives a detailed introduction to HTML
syntax, including how to specify color and special characters.
- Chapter 9: Structural Tags
- Lists the tags used to establish an HTML
document and structure its contents, including settings which
control or pertain to the whole document.
- Chapter 10: Formatting Text
- Lists all tags related to the formatting
of text elements in an HTML document.
- Chapter 11: Creating Links
- Lists HTML tags related to linking one
document to another, including imagemaps.
- Chapter 12: Adding Images and Other
Page Elements
- Focuses on the tags used for placing objects
such as images, rules, or multimedia objects on a web page.
- Chapter 13: Tables
- Provides everything you'd ever want to
know about tables, including a list of table-related HTML tags,
troubleshooting tips, and templates for popular table structures.
- Chapter 14: Frames
- Covers the structure and creation of framed
documents, including explanations of frame-related HTML tags
as well as tips and tricks.
- Chapter 15: Forms
- Lists all tags related to form creation
and provides an introduction to working with CGI scripts.
- Chapter 16: Specifying Color in HTML
- Covers the two methods for specifying colors in web documents:
RGB values and color names.
- Chapter 17: Cascading Style Sheets
- Describes how to use CSS to control presentation of HTML documents,
including detailed explanations of available selectors, properties,
and values. It also introduces CSS Level 2 features and provides
tips on style sheet use.
- Chapter 18: Server Side Includes
- Provides an overview of Server Side Includes,
including its capabilities and listings of the available elements
and variables.
- [TOP]
Part III: Graphics
The chapters in this part provide background
information on Web graphics file formats as well as overviews
of available tools and practical tips for graphic production and
optimization.
- Chapter 19: GIF Format
- Describes the popular GIF format and provides
tricks for working with transparency and minimizing file sizes.
- Chapter 20: JPEG Format
- Describes the JPEG format and provides
tips on minimizing file sizes.
- Chapter 21: PNG Format
- Introduces this new and powerful graphic
file format, discussing its strengths and limitations.
- Chapter 22: Designing with the Web
Palette
- Discusses the tools and techniques used
in creating graphics with colors from the Web Palette.
- Chapter 23: Animated GIFs
- Looks at the creation and optimization
of animated GIFs.
- [TOP]
Part
IV: Multimedia and Interactivity
The chapters in this part focus on animation,
audio, and interactive capabilities of the Web.
- Chapter 24: Audio on the Web
- Provides an overview of nonstreaming and
streaming audio file formats for web delivery.
- Chapter 25: Video on the Web
- Provides an overview of nonstreaming and
streaming video file formats.
- Chapter 26: Flash and Shockwave
- Looks at Macromedia's Flash and Director
Shockwave formats.
- Chapter 27: Introduction to SMIL
- Provides an introduction to how SMIL works and the elements
used to control the timing and display of multimedia presentations.
- [TOP]
Part V: Advanced Technologies
This part provides overviews of key technologies
that allow implementation of advanced features on web sites.
- Chapter 28: Introduction to JavaScript
- Provides a general introduction to JavaScript as well as a
number of templates for creating popular effects such as pop-up
windows, browser detection, and status-bar messages.
- Chapter 29: Introduction to DHTML
- Provides a basic overview of Dynamic HTML
and related concepts.
- Chapter 30: Introduction to XML
- Briefly introduces XML (eXtended Markup
Language) and why it is significant.
- Chapter 31: XHTML
- Reviews the differences and similarities
between XHTML and HTML 4.0.
- Chapter 32: WAP and WML
- Begins with a brief introduction to WAP and application development.
The second half of the chapter focuses on WML and how it works,
including a summary of elements and attriutes in the current
WML specification.
- [TOP]
Part VI: Appendices
This section provides lots of useful lookup
tables for HTML tags and CSS elements.
- Appendix A: HTML Elements
- Lists all HTML tags as listed in the HTML
4.0 Specification of April 1998. This list also serves as an
index to finding full tag explanations throughout the book.
- Appendix B: List of Attributes
- Lists
all attributes and their respective tags and values.
- Appendix C: "Deprecated" Tags
- Lists all tags which have been "deprecated"
(discouraged from use) by the HTML 4.0 Spec.
- Appendix D: Proprietary Tags
- Lists tags which work only with Netscape
Navigator or Internet Explorer.
- Appendix E: CSS Support Charts
- Lists all CSS properties and the browsers
which support them, including a handy "safe list."
- Appendix F: Character Entities
- Lists all characters not found in the normal alpha-numeric
character set.
- Glossary
- Defines many of the terms used in the book.
- [TOP]
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